pomelo 1.04 中文注释
Pomelo 是一个快速的, 可伸缩的 node.js 游戏服务器框架. 它提供了基础的开发框架以及许多相关联的组件 (components) 、库 (libraries) 以及工具 (tools)。 Pomelo 也适用于 实时的 web 应用; 它的分布式架构使其 拥有比其他实时 web 框架更好的拓展性。
一个快速的、可伸缩的、实时的游戏服务器开发,不是一个简单的工作,一个好的容器或者框架可以降低其复杂性。 不幸的是, 与web开发不同, 想要找到一个游戏服务器框架的解决方案是很难的, 特别是开源的解决方案. Pomelo 填补这一空白, 提供了一个用于创建游戏服务器框架的完整解决方案。 Pomelo 有如下几点优势:
架构是可伸缩的。 It uses a multi-process, single thread runtime architecture, which has been proven in the industry and is especially suited to the node.js thread model. 容易使用, the development model is quite similar to web, using convention over configuration, with almost zero config. The API is also easy to use. 框架可拓展. Based on the node.js micro module principle, the core of pomelo is small. All of the components, libraries and tools are individual npm modules, and anyone can create their own module to extend the framework. 拥有完整的开发资料和文档. In addition to the documentation, we also provide an open-source MMO RPG demo (HTML5 client), which is a far better reference material than any book. 我如何开始开发 pomelo?通过如下索引, 你可以快速的熟悉 pomelo 开发流程:
Pomelo 文档 Pomelo API 手册 Getting started 教程 官方实例 多人聊天室 多人在线RPG 贡献者 NetEase, Inc. (@NetEase) Peter Johnson(@missinglink) Aaron Yoshitake @D-Deo Eduard Gotwig Eric Muyser(@stokegames) @GeforceLee Harold Jiang(@jzsues) @ETiV kaisatec roytan883 wuxian zxc122333 newebug jiangzhuo youxiachai qiankanglai xieren58 prim Akaleth pipi32167 ljhsai zhanghaojie airandfingers License(The MIT License)
Copyright (c) 2012-2014 NetEase, Inc. and other contributors
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译者注由于 github 上同一个项目只能 fork 一次,这是为什么笔者新开一个项目而不 fork 来的原因(笔者原来已经 fork 过一次了)。而且考虑到不一定能实时更新,以后新版本不停的出来要不停的注释也是一个负担,所以笔者这里只打算做好这一个版本的注释。
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